
This week we finished another game for Glasgow Science Centre. Â Forces at the Funfair uses a rollercoaster game to get across the concepts of rolling resistance, drag and the impact of weight, shape and colour. Â
Forces at the Funfair was another highly technical development. Â Because the science centre wanted the game to be as accurate as possible, they called on freelance physicist Ben Craven to come up with a mathematical representation of the rollercoaster. Â Ben’s model was highly detailed and in the end produced 72 different “what if” scenarios, timed to a tenth of a second.
The finished game puts a fun ’skin’ on the logarithmic curves and equations that are going on behind the scenes. Â I’m particularly pleased with the way the control panel turned out. Â Rather than going for the usual Fisher Price look and feel, I opted for something a bit more industrial. Â The result reminds me of the kind of control panel you might see in a 1950’s movie.

While I was working at s1 I proposed the idea of ‘video job ads’. It was based on an emerging trend I noticed on niche US job sites. The idea was greenlighted a few months ago, and it became one of the first projects that our new developer Ken worked on (it was also one of the last projects I was involved with at s1).
I wanted the process to be as quick and simple as possible for recruiters, so I came up with a really easy workflow based around Flash Media Server. Rather than take the usual approach of requiring recruiters to record a video locally then upload the file, our system allows recruiters to stream their recording up directly from the JobsManager web page. All they need is a standard off-the-shelf webcam and a broadband internet connection.
The system, entitled ‘Jobcast’ officially launched today with the publication of our first client video for Hammond/Rise. See the screenshot below, or go to s1jobs to see it in action.

Last night we launched a new site for The Herald called HeraldTalk.  Based on the Movable Type platform, the site provides a central, pre-moderated place for readers to comment on the big topics of the day. Â

I’m fairly pleased with the look & feel we’ve achieved in a relatively short space of time. Both in terms of appearanace and code, it’s a fairly big leap forward from the main Herald site. So far the feedback seems positive and we’ve already had a decent number of readers signing up — result!
I’m now two weeks into the new job and I’m really enjoying it. Â Whereas in s1 the empahsis was (rightly) on long term planning and multi-month development cycles, the new job is much more instant. Â Like a daily printed newspaper, we’re already putting together online features that have a lifespan of just a few days, but which attract a big audience while they’re live.
This week we put together a special section for the US Election. Â It wasn’t till the day before the election that we started putting everything togther. Â Using freely available tools, data and widgets, we knocked together a fairly impressive page featuring a live results map, photos, videos and a live as-it-happens blog.
The blogging software, from CoveritLive, was the most impressive part. Â It allowed a number of journalists, editors, photographers and columnists — based both in the office and in the US — to contribute to a live, constantly updating blog stream. Â The streaming coverage included text, photos, videos and user questions. Â It ran right through the night from 8pm till around 5am when the election was decided. Â
Here’s a wee grab of how it looked on the night.

Yesterday I wrote about my new Penguin Knockout game that had just launched. Â Well it turns out Flash games are like buses — you wait 6 months for one to come along and then two come at once.
Today sees the launch of another product of my spare bedroom…Â Epidemic Emergency, a new educational game for Glasgow Science Centre.

This is actually one of the most technical games I’ve ever developed. Â As the science behind the game had to be accurate it required a lot of research into virus transmission and mutation. Â I now know more than I ever expected to know about ‘macrophages’, and actually know what they’re talking about when they describe bird flu as ‘H5N1′. Â
Please visit the site, have a wee play and let me know what you think.